2023-09-05 23:47:36 +02:00
|
|
|
---
|
2024-03-25 08:58:44 +01:00
|
|
|
title: '👩🎨 Being "rockstars": when software was a talents/creatives industry 🎭'
|
|
|
|
date: '2023-06-23'
|
2023-09-05 23:47:36 +02:00
|
|
|
cover: screenshot.png
|
2024-03-25 08:58:44 +01:00
|
|
|
tags:
|
|
|
|
- Artisanat
|
|
|
|
- Développement
|
|
|
|
- Réflexions
|
2023-09-05 23:47:36 +02:00
|
|
|
links:
|
2024-03-25 08:58:44 +01:00
|
|
|
- { title: 'Page originale', url: 'https://morepablo.com/2023/06/creatives-industries.html' }
|
|
|
|
- { title: 'Internet Archive', url: 'https://web.archive.org/web/https://morepablo.com/2023/06/creatives-industries.html' }
|
|
|
|
ignore_keywords:
|
|
|
|
- tags
|
2023-09-05 23:47:36 +02:00
|
|
|
---
|
|
|
|
> I offer a high-level model for why software work feels like it sucks now: we don't treat software like creative output.
|